AI Insights · Timothy · July 2022
Top 5 Sports Games on Android in Qatar: Q2 2022
Discover the top-performing sports games on Android in Qatar during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.
The second quarter of 2022 saw interesting trends in the performance of the top 5 sports games on the Android platform in Qatar. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
8 Ball Pool from Miniclip.com experienced fluctuating weekly revenue, peaking at approximately $1.9K in late April before dropping to around $692 by the end of June. Weekly downloads showed a steady pattern, averaging around 1.4K with a notable peak of 1.5K in early June. The game maintained a stable number of weekly active users, fluctuating slightly but staying around 15K throughout the quarter.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS showcased a significant increase in weekly revenue, reaching about $2.8K in early May and stabilizing around $2K by the end of June. Weekly downloads were relatively steady, averaging around 1.3K, with a peak of 1.7K at the end of May. The game also saw a gradual increase in weekly active users, starting at 7.1K and ending at 9.5K by late June.
Soccer Superstar from Real Freestyle Soccer had consistent weekly downloads, averaging around 1.3K, with a peak of 1.6K at the end of May. The game also maintained a stable number of weekly active users, fluctuating around 8.5K, peaking at 9.4K in late May.
Head Ball 2 - Online Soccer by Masomo Gaming saw a sharp increase in weekly downloads in early April, reaching approximately 2.6K before dropping to around 260 by the end of June. Weekly revenue peaked at about $219 in mid-May and then saw a decline to around $30 in early June. Weekly active users saw a significant increase, peaking at around 9.7K in mid-April before stabilizing around 4.3K by the end of June.
Dream League Soccer 2024 from First Touch Games Ltd. had steady weekly revenue, peaking at $791 in mid-June. Weekly downloads fluctuated around 800, with a peak of 1K in early April. The game maintained a stable number of weekly active users, with a slight increase from 9.9K at the beginning of the quarter to 10.8K in early June.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.